The new beta of MirVadim’s Rayfire plugin will support the new 64bit PhysX engine! I’m very excited about the future of PhysX and what will be possible using it within 3DS Max!
Learn more about the beta here.
Learn more about new Nvidia PhysX here.
This entry was written by , posted on January 20, 2010 at 3:11 pm, filed under Uncategorized. Bookmark the permalink. Follow any comments here with the RSS feed for this post.
