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	<title>cgpov.com</title>
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	<link>http://cgpov.com</link>
	<description>cg reviews + rants</description>
	<pubDate>Wed, 21 Jul 2010 14:52:40 +0000</pubDate>
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		<title>Autodesk buys Illuminate Labs (Turtle)</title>
		<link>http://cgpov.com/?p=315</link>
		<comments>http://cgpov.com/?p=315#comments</comments>
		<pubDate>Wed, 21 Jul 2010 14:52:40 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=315</guid>
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]]></description>
			<content:encoded><![CDATA[<p><a href="http://usa.autodesk.com/adsk/servlet/pc/item?id=15404962&amp;siteID=123112"><img class="alignleft size-full wp-image-316" title="illuminate_labs" src="http://cgpov.com/wp-content/uploads/2010/07/illuminate_labs.jpg" alt="illuminate_labs" width="760" height="686" /></a></p>
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		<item>
		<title>Lagoa Multiphysics By Thiago Costa</title>
		<link>http://cgpov.com/?p=313</link>
		<comments>http://cgpov.com/?p=313#comments</comments>
		<pubDate>Tue, 20 Jul 2010 15:09:48 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=313</guid>
		<description><![CDATA[
Amazing physics engine for XSI created by Thiago Costa.  Very cool stuff.
]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="360" data="http://vimeo.com/moogaloop.swf?clip_id=13457383&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=13457383&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /></object></p>
<p>Amazing physics engine for XSI created by Thiago Costa.  Very cool stuff.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=313</wfw:commentRss>
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		<item>
		<title>CGPOV Speaking @ CGSociety Meeting this Friday!</title>
		<link>http://cgpov.com/?p=310</link>
		<comments>http://cgpov.com/?p=310#comments</comments>
		<pubDate>Tue, 13 Jul 2010 16:38:47 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=310</guid>
		<description><![CDATA[I&#8217;ve been asked to speak at the next CGSociety meeting this Friday in Chicago. Come out and say hello or just heckle.
You&#8217;ll find all the info right here:  http://cgschicagojuly2010.eventbrite.com/
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been asked to speak at the next CGSociety meeting this Friday in Chicago. Come out and say hello or just heckle.</p>
<p>You&#8217;ll find all the info right here:  <a href="http://cgschicagojuly2010.eventbrite.com/" target="_blank">http://cgschicagojuly2010.eventbrite.com/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=310</wfw:commentRss>
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		<item>
		<title>MetaSL Explained&#8230;Finally</title>
		<link>http://cgpov.com/?p=298</link>
		<comments>http://cgpov.com/?p=298#comments</comments>
		<pubDate>Tue, 22 Jun 2010 14:37:20 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=298</guid>
		<description><![CDATA[
Master Zap explains MetaSL and Mental Mill with a great new vid here.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-300" title="eye-spread" src="http://cgpov.com/wp-content/uploads/2010/06/eye-spread.jpg" alt="eye-spread" width="550" height="268" /></p>
<p>Master Zap explains MetaSL and Mental Mill with a great new vid <a href="http://www.lysator.liu.se/~zap/ad/MetaSL-in-max-flsh/MetaSL-in-max-flsh.html" target="_blank">here</a>.</p>
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			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=298</wfw:commentRss>
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		<item>
		<title>EXR Channels and Post DOF/Mblur</title>
		<link>http://cgpov.com/?p=293</link>
		<comments>http://cgpov.com/?p=293#comments</comments>
		<pubDate>Sat, 12 Jun 2010 21:31:54 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[tutorial]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[3ds max]]></category>

		<category><![CDATA[ae]]></category>

		<category><![CDATA[cgi]]></category>

		<category><![CDATA[depth of field]]></category>

		<category><![CDATA[dof]]></category>

		<category><![CDATA[exr]]></category>

		<category><![CDATA[g-buffer]]></category>

		<category><![CDATA[lenscare]]></category>

		<category><![CDATA[motion blur]]></category>

		<category><![CDATA[open exr]]></category>

		<category><![CDATA[re:vision]]></category>

		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=293</guid>
		<description><![CDATA[
A quick tutorial explaining how to add post Depth of Field and Motion blur inside of After Effects using EXR G-Buffer channels.
]]></description>
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A quick tutorial explaining how to add post Depth of Field and Motion blur inside of After Effects using EXR G-Buffer channels.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=293</wfw:commentRss>
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		<title>Follow CGPOV on Twitter!</title>
		<link>http://cgpov.com/?p=291</link>
		<comments>http://cgpov.com/?p=291#comments</comments>
		<pubDate>Sat, 12 Jun 2010 15:51:00 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=291</guid>
		<description><![CDATA[I&#8217;ve finally joined the Twitter nation.  Get cgpov updates/tips/rantings via twitter here.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finally joined the Twitter nation.  Get cgpov updates/tips/rantings via twitter <a href="http://twitter.com/cgpov" target="_blank">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=291</wfw:commentRss>
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		<item>
		<title>KeyTransfer Script = Mograph Lite</title>
		<link>http://cgpov.com/?p=279</link>
		<comments>http://cgpov.com/?p=279#comments</comments>
		<pubDate>Mon, 07 Jun 2010 18:26:41 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=279</guid>
		<description><![CDATA[

You HAVE to check out this amazing FREE script by John &#8220;Joker&#8221; Martini &#38; Andru Phoenix.  It almost feels a bit like a lite version of C4D&#8217;s Mograph tool (notice I say Lite vers).  It&#8217;s a must have for anyone offsetting animations in Max.
Get it HERE.
]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-281" href="http://cgpov.com/?attachment_id=281" target="_blank"><a href="http://www.scriptspot.com/3ds-max/scripts/key-transfer"><img class="alignleft size-full wp-image-288" title="keytransfer1" src="http://cgpov.com/wp-content/uploads/2010/06/keytransfer1.jpg" alt="keytransfer1" width="770" height="800" /></a><br />
</a></p>
<p>You HAVE to check out this amazing FREE script by John &#8220;Joker&#8221; Martini &amp; Andru Phoenix.  It almost feels a bit like a lite version of C4D&#8217;s Mograph tool (notice I say Lite vers).  It&#8217;s a must have for anyone offsetting animations in Max.</p>
<p>Get it <a href="http://www.scriptspot.com/3ds-max/scripts/key-transfer" target="_blank">HERE</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=279</wfw:commentRss>
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		<item>
		<title>Time Mag Recognizes VFX Sweatshops</title>
		<link>http://cgpov.com/?p=276</link>
		<comments>http://cgpov.com/?p=276#comments</comments>
		<pubDate>Sun, 23 May 2010 14:09:46 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[news]]></category>

		<category><![CDATA[sweatshops]]></category>

		<category><![CDATA[time magazine]]></category>

		<category><![CDATA[vfx]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=276</guid>
		<description><![CDATA[Its about time this matter reaches the main stage via Time Mag.  Read it and get angry.  I think any working stiff in the commercial mograph/vfx industry can relate at some level.
http://www.time.com/time/magazine/article/0,9171,1990803,00.html#ixzz0oZvFZmXZ
]]></description>
			<content:encoded><![CDATA[<p>Its about time this matter reaches the main stage via Time Mag.  Read it and get angry.  I think any working stiff in the commercial mograph/vfx industry can relate at some level.</p>
<p>http://www.time.com/time/magazine/article/0,9171,1990803,00.html#ixzz0oZvFZmXZ</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=276</wfw:commentRss>
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		<item>
		<title>Rayfire Beta to Support 64bit PhysX</title>
		<link>http://cgpov.com/?p=273</link>
		<comments>http://cgpov.com/?p=273#comments</comments>
		<pubDate>Wed, 20 Jan 2010 15:11:54 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=273</guid>
		<description><![CDATA[The new beta of MirVadim&#8217;s Rayfire plugin will support the new 64bit PhysX engine!  I&#8217;m very excited about the future of PhysX and what will be possible using it within 3DS Max!
Learn more about the beta here.
Learn more about new Nvidia PhysX here.
]]></description>
			<content:encoded><![CDATA[<p>The new beta of MirVadim&#8217;s Rayfire plugin will support the new 64bit PhysX engine!  I&#8217;m very excited about the future of PhysX and what will be possible using it within 3DS Max!</p>
<p>Learn more about the beta <a href="http://forums.cgsociety.org/showpost.php?p=6297974&amp;postcount=1408" target="_blank">here</a>.</p>
<p>Learn more about new Nvidia PhysX <a href="http://developer.nvidia.com/object/physx_dcc_plugins.html" target="_blank">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=273</wfw:commentRss>
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		<item>
		<title>Prime Focus Deadline V4.0 Coming Soon&#8230;</title>
		<link>http://cgpov.com/?p=264</link>
		<comments>http://cgpov.com/?p=264#comments</comments>
		<pubDate>Wed, 20 Jan 2010 14:58:19 +0000</pubDate>
		<dc:creator>smashley</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://cgpov.com/?p=264</guid>
		<description><![CDATA[Prime Focus is nearing a release date for the highly anticipated update to its render management software Deadline.  The new release promises improved Mac OS support and an Iphone App.  All of us here at DK will be looking forward to it!
Click here for more info.
]]></description>
			<content:encoded><![CDATA[<p>Prime Focus is nearing a release date for the highly anticipated update to its render management software Deadline.  The new release promises improved Mac OS support and an Iphone App.  All of us here at DK will be looking forward to it!</p>
<p>Click <a href="http://software.primefocusworld.com/images/userfiles/PF_Deadline4Beta_FINAL.pdf" target="_blank">here </a>for more info.</p>
]]></content:encoded>
			<wfw:commentRss>http://cgpov.com/?feed=rss2&amp;p=264</wfw:commentRss>
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