Autodesk buys Illuminate Labs (Turtle)

illuminate_labs

This entry was written by smashley, posted on July 21, 2010 at 2:52 pm, filed under Uncategorized. Leave a comment or view the discussion at the permalink.

Lagoa Multiphysics By Thiago Costa

Amazing physics engine for XSI created by Thiago Costa.  Very cool stuff.

This entry was written by smashley, posted on July 20, 2010 at 3:09 pm, filed under news. Leave a comment or view the discussion at the permalink.

CGPOV Speaking @ CGSociety Meeting this Friday!

I’ve been asked to speak at the next CGSociety meeting this Friday in Chicago. Come out and say hello or just heckle.

You’ll find all the info right here: http://cgschicagojuly2010.eventbrite.com/

This entry was written by smashley, posted on July 13, 2010 at 4:38 pm, filed under Uncategorized. Leave a comment or view the discussion at the permalink.

MetaSL Explained…Finally

eye-spread

Master Zap explains MetaSL and Mental Mill with a great new vid here.

This entry was written by smashley, posted on June 22, 2010 at 2:37 pm, filed under Uncategorized. Leave a comment or view the discussion at the permalink.

EXR Channels and Post DOF/Mblur


A quick tutorial explaining how to add post Depth of Field and Motion blur inside of After Effects using EXR G-Buffer channels.

This entry was written by smashley, posted on June 12, 2010 at 9:31 pm, filed under tutorial and tagged , , , , , , , , , , , , , . Leave a comment or view the discussion at the permalink.

Follow CGPOV on Twitter!

I’ve finally joined the Twitter nation. Get cgpov updates/tips/rantings via twitter here.

This entry was written by smashley, posted on at 3:51 pm, filed under Uncategorized. Leave a comment or view the discussion at the permalink.

KeyTransfer Script = Mograph Lite

keytransfer1

You HAVE to check out this amazing FREE script by John “Joker” Martini & Andru Phoenix.  It almost feels a bit like a lite version of C4D’s Mograph tool (notice I say Lite vers).  It’s a must have for anyone offsetting animations in Max.

Get it HERE.

This entry was written by smashley, posted on June 7, 2010 at 6:26 pm, filed under Uncategorized. Leave a comment or view the discussion at the permalink.

Time Mag Recognizes VFX Sweatshops

Its about time this matter reaches the main stage via Time Mag. Read it and get angry. I think any working stiff in the commercial mograph/vfx industry can relate at some level.

http://www.time.com/time/magazine/article/0,9171,1990803,00.html#ixzz0oZvFZmXZ

This entry was written by smashley, posted on May 23, 2010 at 2:09 pm, filed under news and tagged , , . Leave a comment or view the discussion at the permalink.

Rayfire Beta to Support 64bit PhysX

The new beta of MirVadim’s Rayfire plugin will support the new 64bit PhysX engine!  I’m very excited about the future of PhysX and what will be possible using it within 3DS Max!

Learn more about the beta here.

Learn more about new Nvidia PhysX here.

This entry was written by smashley, posted on January 20, 2010 at 3:11 pm, filed under Uncategorized. Leave a comment or view the discussion at the permalink.

Prime Focus Deadline V4.0 Coming Soon…

Prime Focus is nearing a release date for the highly anticipated update to its render management software Deadline. The new release promises improved Mac OS support and an Iphone App.  All of us here at DK will be looking forward to it!

Click here for more info.

This entry was written by smashley, posted on at 2:58 pm, filed under Uncategorized and tagged . Leave a comment or view the discussion at the permalink.

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